Projects
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This is exactly what it sounds like. After about 5 hours of work, I think I’ve made what has to be the best Thomas Friedman op-ed generator that exists on the market today. I can’t give enough credit to Michael Ward whose post inspired the project (and whose work I use liberally in the generator,…
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This one was fun. While working on Feedhound, we suddenly started getting this error: Refused to connect to ‘https://feedhound.co/’ because it violates the following Content Security Policy directive: “connect-src https://*.facebook.com http://*.facebook.com https://*.fbcdn.net http://*.fbcdn.net *.facebook.net *.spotilocal.com:* https://*.akamaihd.net ws://*.facebook.com:* http://*.akamaihd.net”. We were wondering what this message was. It turns out, apparently, that Facebook just started implementing the…
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While working on Feedhound, we ran into an unexpected problem where we were having trouble loading the Facebook SDK from our extension onto the target page. Since our app depends on being able to run custom social searches based on the users’ feeds, needless to say this was a deal breaker. The first hurdle was…
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This was a fun coding project. Using Bootstrap.js and some simple PHP, I coded an anagrammer that performs much, much faster than existing anagram sites. I don’t know what they are using to anagram (or de-anagram), but execution is taking forever with sites like wordsmith.org and anagrammer.com; in addition, sites like wineverygame.com have a 12-character…
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The reason I was in Budapest for the summer was to work on a new iPhone app, Broadcast for Friends, which we announced last night in an awesome launch party at Ustream. Check out some of the awesome press we got. Broadcast for Friends (or BFF for short) is a brand new app that allows…
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After about a month of development and testing, I am really excited to launch Shame Alarm in the iTunes store. It’s an alarm clock that not only wakes you up, but if you fail to turn it off in time it will send a message to your Facebook and Twitter friends telling them you couldn’t…
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So I’ve been spending some time on Google Earth’s Flight Simulator, a little easter egg which was packaged in version 4.2. I found that it was difficult, once airborne, to fly to locations and find runways to land on (the resolution of the runways isn’t good enough until you’re too close to be able to…
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I had a bit of fun and slapped together a program that simulates odds for the board game Risk. Fascinatingly enough, the point at which a territory attacking a territory with the same number of armies starts losing is at 12. So if you’re 10 vs. 10, you’re favored to win, but if you’re 13…